Project Hardin is a software entertainment tool, allowing paper-and-pencil rpg players to take their games online, in a fully customizable, fully randomizable, dynamic, simple and fun environment. The project is written in Java, and while it will it may extend to the browser via J2EE someday, for today, it is console based with a planned p2p connection.
Initial requirements overview may be found here: http://code.google.com/p/project-hardin/wiki/Requirements?ts=1314896955&updated=Requirements
The project itself can be found at http://code.google.com/p/project-hardin/
My name is Timon Davis. I am a 4th year student of Software Development in Seattle, Wa. I started Project Hardin with the intention of making something cool that I think people will use. I also started this project for the experience of moving through the SDLC. Budding java developers are encouraged to join the team.
The project bears the name of Sydney's cultish accomplice in Square Soft's Vagrant Story, John Hardin, for no particular reason.
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